V-Ray for 3ds Max | Photo-realistic Rendering Software | Malaysia  Designing Software Supplier | Autodesk | AutoCAD
V-Ray for 3ds Max | Photo-realistic Rendering Software | Malaysia  Designing Software Supplier | Autodesk | AutoCAD

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V-Ray for 3ds Max

V-Ray for 3ds Max
Product Code: V-ray
Availability: In Stock
Price: $0.00
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V-Ray for 3ds Max

V-Ray has become the top choice for fast and accurate photo-realistic rendering. Offering state-of-the-art rendering technology, V-Ray has single handedly transformed the CG industry.

Curent V-Ray 3.0 supports the following 3ds Max:

  • 3ds Max Design® 2013
  • 3ds Max Design® 2013, 2014, 2015, 2016, 2017 and 2018 (64-bit)


V-Ray 3.0 new features list

  • V-Ray RT and V-Ray RT GPU interactive renderers are included as part of the V-Ray installation;
  • VRayCarPaintMtl material with accurate flakes simulation;
  • VRayDistanceTex texture that measures distances to arbitrary mesh objects;
  • VRayLightSelect render element to extract the contribution of individual lights;
  • VRayDRBucket render element to show which machine rendered a given bucket in DR mode;
  • VRayLensEffects render effect for producing glow and glare with support for obstacle images and diffraction;
  • VRayExposureControl plugin for proper exposure of regular viewport and camera views;
  • VRayStereoRig controller for easy stereoscopic setup;
  • Shade maps for faster rendering of stereo images, DOF and motion blur through the VRayStereoscopic helper;
  • Dispersion in the VRayMtl material, utilizing the new support for wavelength-dependent ray tracing;
  • Support for bidirectional path tracing for accurate unbiased lighting solutions;
  • Directionality parameter for rectangle V-Ray lights to turn them into (textured) spot lights;
  • Dynamic loading of tiled OpenEXR textures through the VRayHDRI texture;
  • Command-line tool for mass conversion of textures to tiled OpenEXR files;
  • V-Ray specific light lister;
  • Integration of the various V-Ray components in the 3ds Max "Create" menu;
  • Tools for calculating and rendering accurate camera distortion through .lens files;
  • Support for MetaSL shaders.

V-Ray 3.0 enhanced features

  • Faster rendering of VRayProxy objects;
  • Support for proper motion blur of Thinking Particles;
  • Proper blending of gizmos for VRayEnvironmentFog;
  • Improved raytracing precision in certain cases;
  • Render history for the V-Ray VFB;
  • Load and compare images directly in the V-Ray frame buffer;
  • Support for rendering of VRayProxy objects as point clouds;
  • Better representation of V-Ray lights in the new hardware viewport for 3ds Max 2010 and later;
  • Retrace threshold for the light cache
  • ...and many other small fixes and improvements

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